I had a scene contains many Xmeshloader objects and some forest objects, see my attachments.
1. The forest objects were all in “Point Cloud” display mode. When all the Xmeshloader objects in “mesh” display mode, the forest objects would appear normally in the viewports.
2. The forest objects were all in “Point Cloud” display mode. When all the Xmeshloader objects in “vertex” display mode, the forest objects disappeared in the viewports.
3. When I set the forest objects to “Proxy” display mode, the forest objects appeared again. But when I set them back to “Point cloud” display mode, the forest objects disappeared again.
Is the “Point Cloud” display mode in FP pro 4.2.4 incompatible with the “Vertex” display mode in Xmeshloader ?
(MAX2012 64bit DirectX9 display mode, FP pro 4.2.4, GTX 770 display card)