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FP is faster with proxy or geometry?
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Topic: FP is faster with proxy or geometry? (Read 1860 times)
ImNotYourBuddyGuyyy
Newbie
Posts: 7
FP is faster with proxy or geometry?
«
on:
November 02, 2016, 12:02:23 pm »
As in subject. FP is faster with proxy or geometry? Ive read somewhere that it is faster with geometry not converted to proxy but is it true?
«
Last Edit: November 02, 2016, 12:27:35 pm by ImNotYourBuddyGuyyy
»
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Michal Karmazín
iToo Software
Hero Member
Posts: 2963
Re: FP is faster with proxy or geometry?
«
Reply #1 on:
November 02, 2016, 12:27:40 pm »
Hi,
Please check following
FAQ
post "
Should I use meshes or proxies with Forest in V-Ray?
" for a brief list of pros and cons between meshes / proxies (internally all items are converted to native V-Ray's instances).
Best regards,
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ImNotYourBuddyGuyyy
Newbie
Posts: 7
Re: FP is faster with proxy or geometry?
«
Reply #2 on:
November 02, 2016, 06:14:56 pm »
THX!! Topic closed
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