We have a bug that we're trying to figure out if it's FP or Vray related.
We have imported a FP object (grass) from a previous file and replace the "Surface" object and removed Splines in the "Areas".
When we render the new grass area from the main workstation then everything is fine. However using DR the Nodes "remembers" previous exclude splines.
We have tried to delete FP object and create a new grass but it still remembers the old exclude spline. We have several FP objects in the scene of trees and shrubs and they all are cut from the previous exclude splines.
So the question is whether it is a bug in FP or inn Vray DR cashed files? (DR is set to Transfer missing assets)
The image shows a render with the main workstation and one node. On the right side of the blue line buckets from both machines are rendered fine but on the left only buckets from the main workstation is rendered.
3ds Max 2011 64 bit