Itoo Software Forum

Forest Pack => Forest Pro (*) => Topic started by: Torgeir Holm on June 27, 2018, 02:38:31 PM

Title: FP6 and V-Ray 3.6 - No motionblur on animated scaling using texture
Post by: Torgeir Holm on June 27, 2018, 02:38:31 PM
I'm using an animated texture to drive the scaling of buildings in a city. Basically they are scaling up quickly along the Z axis with a small overshoot/bounce. I'm using a V-Ray distance Tex and an output map to control the animation. When rendering with motion blur there is no motion blur on the forest objects. Is there a way to make this work?
Title: Re: FP6 and V-Ray 3.6 - No motionblur on animated scaling using texture
Post by: Michal KarmazĂ­n on June 28, 2018, 04:37:07 PM
Hi Torgeir,

Using any of Animation modes would be recommendable to get samples needed for the motion blur reconstruction - like animate the scale of the Custom Object and use, for example, the Frame From Map mode.

I would suggest you check the "Animating in Forest Pack (https://www.itoosoft.com/tutorials/animation-new)" tutorial, where you can find a detailed explication of available Animation (https://docs.itoosoft.com/forestpack/forest-plugin/animation) modes. There are multiple possible ways and probably using the Frame From Map as mentioned above would be the easiest to set it up.

Hope that helps.

Best regards,