Forest Pack > Forest Pro (*)
Frost/snow on top of cut hedges
chrisc0le:
Hi All
I'm wondering if this is possible as the leaves are not one object & while I suspect my method is working it's affecting the entire scatter rather than the top only (masked with a gradient map).
I can make snow/ice appear on the top most polys of a tree using the Z-world falloff (towards/away) & a gradient map (as mapped source) (See example image attached).
But because the cut hedges are multiple objects scattered it doesn't work the same.
Is there a way I can achieve frosty leaves on only the top using a gradient or other method?
Hope this poor explanation is sufficient.
Best regards
Chris
Michal Karmazín:
Hi Chris,
It should work in a very similar way for hedges as well. A possible setup would be to use the Planar from World XYZ mapping for the Gradient map to target only the top. I hope that helps.
Best regards,
chrisc0le:
Hi Michal
I'm unable to replicate using the cut hedge materials.
Would you be able to provide an example?
Thanks.
Michal Karmazín:
Hi Chris,
Sure, please find attached a sample scene (IcyHedges_iToo.max), and the used material (IcyHedges_iTooMat.mat) showing the possible setup. I hope that helps.
Best regards,
chrisc0le:
As always itoo goes above & beyond to accommodate their customers.
Many thanks Michal.
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