Thanks Carlos! I look forward to the new version regardless.
One more thing to consider regarding new plane types.
I frequently make 'top' plane objects as well as 'top plus 2 or 3 plane' objects for use in FP.
The 'top' plane objects are simply 1 rectangular plane oriented to the top or +Z direction. I use these to map a top view of the trees and they can be handy for overhead views of forested areas. The 'top plus 2 or 3 plane' objects are simply a top plane added to a 2 or 3 plane object and again, are used to enhance an overhead view.
On all of the multiplane objects, I use falloff materials so that certain planes become more or less invisible depending on their angle to the camera. So for example, the 'top' plane would be invisible until the camera begins to go to an overhead position... then it would become more visible and the sides would become less visible, etc.
If possible to make the XShadow work with new single 'top' planes or multi-plane objects, that would be great as I mostly use Scanline and do not use Ray-Traced shadows but shadow mapped and XShadow for most shadow work.