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Author Topic: Grass clipping  (Read 504 times)

Crayox

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Grass clipping
« on: December 20, 2021, 08:49:57 AM »
Hi guys,
I have these white lines on the field that don't want to render regular. I use standard builtin grass with edge clipping enabled. Tried several options off, like for camera clipping etc but I still get these results. Any ideas?
The area for lines is 20cm so not really that thin. It's a mesh object.
Thx

Crayox

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Re: Grass clipping
« Reply #1 on: December 20, 2021, 08:51:22 AM »
Oh and I'm using "large" presets...maybe I should use detail? Any way I can make large work here?

Paul Roberts

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Re: Grass clipping
« Reply #2 on: December 20, 2021, 09:06:34 AM »
In this case, I would use detail for the white lines. The patches that are used for large presets could very well fall outside of the clipping spline otherwise.

Thanks,
Paul
Paul Roberts
iToo Software

Crayox

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Re: Grass clipping
« Reply #3 on: December 20, 2021, 09:34:04 AM »
Yeah, thx...that was the problem :)

RealViz

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Re: Grass clipping
« Reply #4 on: December 20, 2021, 10:06:54 AM »
For this case it would be much better to use ForestColor. Nothing needs to be clipped.
Edit:
For lines, use VrayDistance (if it is a Vray).
« Last Edit: December 20, 2021, 10:08:44 AM by RealViz »

RealViz

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Re: Grass clipping
« Reply #5 on: December 20, 2021, 01:20:29 PM »
I created a very simple scene with no textures.