Itoo Software Forum

Forest Pack => Forest Pro (*) => Topic started by: Crayox on December 20, 2021, 08:49:57 AM

Title: Grass clipping
Post by: Crayox on December 20, 2021, 08:49:57 AM
Hi guys,
I have these white lines on the field that don't want to render regular. I use standard builtin grass with edge clipping enabled. Tried several options off, like for camera clipping etc but I still get these results. Any ideas?
The area for lines is 20cm so not really that thin. It's a mesh object.
Thx
Title: Re: Grass clipping
Post by: Crayox on December 20, 2021, 08:51:22 AM
Oh and I'm using "large" presets...maybe I should use detail? Any way I can make large work here?
Title: Re: Grass clipping
Post by: Paul Roberts on December 20, 2021, 09:06:34 AM
In this case, I would use detail for the white lines. The patches that are used for large presets could very well fall outside of the clipping spline otherwise.

Thanks,
Paul
Title: Re: Grass clipping
Post by: Crayox on December 20, 2021, 09:34:04 AM
Yeah, thx...that was the problem :)
Title: Re: Grass clipping
Post by: RealViz on December 20, 2021, 10:06:54 AM
For this case it would be much better to use ForestColor. Nothing needs to be clipped.
Edit:
For lines, use VrayDistance (if it is a Vray).
Title: Re: Grass clipping
Post by: RealViz on December 20, 2021, 01:20:29 PM
I created a very simple scene with no textures.