Itoo Software Forum
Forest Pack => Forest Pro (*) => Topic started by: amitgedia on September 11, 2019, 11:40:59 AM
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Hi,
Recently i tried to use the grass presets in one of my projects and the entire image took 6.5 hrs to render at 1536 x 921 and without the grass preset it takes 2 hrs to render.
So I tried to optimize the grass material through FPP tab ( Materials - optimize materials) and still it didnt make any difference
So my question is why is it taking so long to render, is it because of the hdri lighting or my vray settings or what
attaching the file that contains just the surface and the scattered FPP Grass preset (this also took 30 mins to render at same settings)
Hope Rokas or Paul or some genius helps out
here is the link for the file to download
https://we.tl/t-wqUcOBGJjf
thanks in advance
details : 3dsmax 2017, Vray Next update 2, FPP 6.2.2
hardware : Asus rampage V extreme, 16 GB DDR4 RAM, Asus Geforce GTX 1070 -08G Graphic Card
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Hi
thanks for scene. I can't find any anomalies in the scene. It renders under 8mins for me.
Of course it is always possible to speed up vray to complete renders faster. One needs to have main subject in the scene(probably that is not grass) to adjust render settings.
(https://i.imgur.com/gIpeWgU.png)
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Hi Rokas,
Any changes you made in the render settings or did you use IPR render or normal bucket rendering, can you just enlighten me a bit
Thanks
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I have just opened the scene and pressed F9
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strange..
then what might be causing the high render times, you have my vray settings setup already, or is it my system or something else
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Hard to tell from one scene not knowing other data to compare to.
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you tell me the list i will provide the information
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What is the time for Your pc to render corona benchmark (https://corona-renderer.com/benchmark) scene?
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Here is the result
Corona 1.3 Benchmark Finished
BTR Scene 16 passes
Intel(R) Core(TM) i7-5820K CPU @ 3.30GHz
Real CPU Frequency [GHz]: 3.6
Render Time: 0:03:13, Rays/sec: 2,513,960
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Also here is the Vray Next Benchmark scores
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Can You please send (https://forum.itoosoft.com/faq/how-to-send-a-file-to-itoo-software/) Your whole scene which takes 6 hours to render?
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Hi Rokas,
here is the wetransfer link
https://we.tl/t-7YVlsPug2D
if there are any files missing let me know i will send them (3dsmax archive did not work so had to manually create a folder and copy paste the files so there might or might not be a missing file )
thanks
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Thanks for file.
I could not render the scene at all until deteted collapsed high poly RailClone objects.
After that i started to render the scene. it estimated to render in ~2hours. I think that is normal rendertime for such scene with a lot of translucent grass.
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HI Rokas,
Thanks for checking the scene, that means that i need to optimize my scene more for it to render quicker.
But still the question remains for the 1st file that i sent you which took you 8 mins to render and for me it took 20 mins, so is it the system configuration difference between yours and mine or something else, do i need to tweak my hardware / software ?
Thanks again
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HI Rokas,
But still the question remains for the 1st file that i sent you which took you 8 mins to render and for me it took 20 mins, so is it the system configuration difference between yours and mine or something else, do i need to tweak my hardware / software ?
Thanks again
My PC renders Corona Scene in 1:17 = 77sec.
Yours. 0:03:13 = 193 sec
Difference is 2.5 times. So Your 20mins vs 8 on my checks out.
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Hi Rokas,
Can you please share your PC specs, i think now its time for me to upgrade so let me see if i am able to afford a new PC or no.
Thanks
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I have 1st gen AMD Threadripper 1950X.
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Hi Rokas,
A quick update with my scene
i deleted all the forest objects and the forest templates, didnt touch the heavy collapsed RC objects and anything else, rebuild the new forest objects again and rendered, the timings jumped down to 1hr 20 mins, so i am feeling a bit relaxed now
I have no idea whatsoever was causing the problem, but it got solved
Thanks for the help once again.
Now a quick question, can i apply an overall forest gradient color to the grass preset or should i have to optimize the grass preset and then to individual map slot i have to change the diffuse color slot which has forest color already applied to it...
Thanks in advance