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Author Topic: Grouped proxies in reference mode crash Vray 7 GPU  (Read 1648 times)

ritoo

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Grouped proxies in reference mode crash Vray 7 GPU
« on: December 24, 2024, 05:32:40 PM »
If a group containing vray proxies* serves as geo for a forest in reference mode - it'd crash Vray 7 GPU 100%.
*- a group of regular meshes instead of proxies renders fine. Vray CPU renders grouped proxies just fine.
Please fix it!
P.S. grouped proxies in the regular image mode do work (though in one case of (progressive rendering)  I had some wild PC freezing, the mouse barely moved). Vray 6 GPU doesn't have this issue.
« Last Edit: December 24, 2024, 06:01:28 PM by ritoo »

iToo

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Re: Grouped proxies in reference mode crash Vray 7 GPU
« Reply #1 on: December 26, 2024, 09:36:14 AM »
I cannot reproduce this issue. I used a group of teapot proxies distributed by reference mode, FP 9.1.6, Max 2025, V-Ray 7 Hotfix 1.

Please, send us a simplificated scene and we'll test it here.

Thanks,
Carlos Quintero
iToo Software

ritoo

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Re: Grouped proxies in reference mode crash Vray 7 GPU
« Reply #2 on: December 26, 2024, 01:08:10 PM »
I cannot reproduce this issue. I used a group of teapot proxies distributed by reference mode, FP 9.1.6, Max 2025, V-Ray 7 Hotfix 1.

Please, send us a simplificated scene and we'll test it here.

Thanks,
Thanks for reply, I sent. Is it OK on your end? I used Max 2023, don't think it matters.
« Last Edit: December 26, 2024, 01:12:12 PM by ritoo »

iToo

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Re: Grouped proxies in reference mode crash Vray 7 GPU
« Reply #3 on: December 26, 2024, 01:34:16 PM »
With your scene i can reproduce the problem here.
According to the debugger, crash happens in one of the V-Ray modules. I just reported it to Chaos.

Carlos Quintero
iToo Software

ritoo

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Re: Grouped proxies in reference mode crash Vray 7 GPU
« Reply #4 on: December 26, 2024, 01:46:12 PM »
nice, thank you

ritoo

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Re: Grouped proxies in reference mode crash Vray 7 GPU
« Reply #5 on: January 11, 2025, 10:03:14 AM »
In attached picture (group-v7) you can see yet another problem with groups in vray7. The group members (meshes this time, no proxies) are rendered in wrong (random) order. instead of pyramid+torus+teapot combo I get 3 teapots (and it changes randomly in the next render). Vray 6 doesn't have this problem.
Is it also Vrays 7  inner problem?
Please sort it out ASAP 'cause groups as geo is essential thing for us
P.S. Less important: With any vray version, when forest is displayed in proxy mode, all group members are being placed in one point, which is wrong (see group22.png).  The cloud mode shows it right way though.
« Last Edit: January 11, 2025, 10:19:47 AM by ritoo »

iToo

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Re: Grouped proxies in reference mode crash Vray 7 GPU
« Reply #6 on: January 13, 2025, 08:45:22 AM »
Probably it's the same problem.
Chaos confirmed us the crashing issue is a bug introduced in V-Ray 7 GPU. They will release a fix asap.

I will check the viewport bug, which has not relation with the other issues.

Carlos Quintero
iToo Software