Itoo Software Forum
Forest Pack => Forest Pro (*) => Topic started by: mikegentile on August 08, 2014, 12:13:42 AM
-
hi
i'm using a forest object with in a forest object
The nested forest object the forest color material it isn't randomizing
in the image
the box and the teapot and the tourus are the orginals
the next to over are the nested forest objects and the color is randomized nicely
the objects in the back aren't
is there a way to do this?
-
It can be done using Map/Tint by Element. In your scene, the "house" material uses it, but "tree" material is on Item mode.
If you want to randomize complete items, but not elements parts, then it's not possible because internally nested objects are handled as a collapsed mesh. There is not reference to the original items.
Alternatively you would use groups instead nested. In this case, each object is scattered individually, but keeping the group disposition. To do it, just create a group and assign it to Forest selecting by name (picking doesn't work for groups).
-
thanks....i'll group them.
-mG
-
quick question
i like the group method, but what do i do if i have all the houses placed already? Since I cant choose it by name?????
-
i have hundreds of single houses placed and i need to repace them with groups....any suggestions?
-
my forest in a forest doesn't work with vray proxies....the nested forest renders the vrmesh funny.
-
No, proxies cannot be used with nested Forest objects. This configuration is not supported.
-
i like the group method, but what do i do if i have all the houses placed already? Since I cant choose it by name?????
Why not replace the source in the Geometry rollout ? Just assign the group as Custom Object, instead the nested. Forest should keep the existing distribution.
-
Hi Carlos
thanks for all of you help btw.
i try picking the group and it doesn't update :(
however i start with the group it works as you state.
ps i'm on 4.1.6
-
it keeps the distribution, but not the updated group ( with the trees)
-
here is the file and you can see the geometry is pointing to the group but it's not updating.
-
Yes, i was now trying it. The procedure works for Generate mode, but not for Custom Edit. Unfortunately i don't see a way to do it easily.
Did you try the other solution ? (using Tint by Element)