I was rendering bigger grass area with trees from top perspective camera, 260000 square meters. I have 16GB of RAM which doesnt allows me render whole area at once.
Everything was rendered in 4 crop render passes (red lines).. I was not able to use distance density falloff, because all grass items was necessary to see...so I was able only to create rectangular exclude area for grass, but not for other vegetation which was placed manually using custom edit mode.
Is there any way how to hide FP items outside region/crop render when I am using custom edit mode?
Q2: I am using corona, which is now only progressive renderer. But if I will use vray, will be it's bucket rendering mode efficient in terms of RAM and keeping there only necessary items for current rendering bucket? ..or it doesnt matter, because all FP items must be generated befor rendering starts and then they can be or cannot be swapped to disk?
...all grass and tree items was corona proxy objects
...probably with 16GB of RAM I will be not able to render similar big area at once in the future, but split render maybe on 2 crops will be still better than on 4 or more.
Thanks for help and answers.
max 2014, FP 5.3.2, corona 1.6