I'm in general satisfied with Forest, but sometimes I'm not totally satisfied with the color of the grass. So that I place a grass surface in my scene, then I go to materials and adjust some parameters until I like it.
The problem is that, in my next project, I have again to repeat the process and modify the material. It's a little annoying.
I'd like to change these materials in a persistent way. I suppose I will have to open the 3D model (in the Library) where the original plant is located, then modify materials (I'll do a copy first, in case something goes wrong).
I remember I tried this some time ago, but when I opened the model, I couldn't see the plant with VRay materials, but default 3DSMAX materials, so that I couldn't change them. How can I access the model with VRay materials? (as I can see it when placed in the scene).
Can you help me? Thanks.