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BUG REPORT - 3ds max 2019 Save selected Forest Pack / RailClone bug
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Topic: BUG REPORT - 3ds max 2019 Save selected Forest Pack / RailClone bug (Read 3931 times)
Rokas
Hero Member
Posts: 3324
Re: BUG REPORT - 3ds max 2019 Save selected Forest Pack / RailClone bug
«
Reply #15 on:
October 25, 2018, 02:11:49 PM »
Hi Mike.
I have added more lines to the code. Hope this does what You want. Let me know if it works and if doesn't please provide a test scene for me to debug.
This is useful script- I might start using it myself
edit:
modified ver a bit.
Edit.Added another version which saves to C:\temp but can be accessed between different max versions (-3 from the One used when saving)
«
Last Edit: January 28, 2019, 12:18:25 PM by Rokas
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Rokas
JK1258
Newbie
Posts: 36
Re: BUG REPORT - 3ds max 2019 Save selected Forest Pack / RailClone bug
«
Reply #16 on:
October 25, 2018, 03:08:11 PM »
Hi Rokas,
Thank You. I will test it in few days using max 2019.
And yes this is a real time saver. We like it more than using a library because it works on every piece of scene.
Along side select instances and instance replace it our favorite script.
Mike
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JK1258
Newbie
Posts: 36
Re: BUG REPORT - 3ds max 2019 Save selected Forest Pack / RailClone bug
«
Reply #17 on:
November 19, 2018, 06:00:41 PM »
Dear Rokas,
So far so good. It takes one second more to save, but i finish with all the influences selected so it makes easy to isolate that selection for inspection of the elements.
This unexpected feature is really nice.
Thank you once again,
Mike
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