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Author Topic: BUG REPORT - 3ds max 2019 Save selected Forest Pack / RailClone bug  (Read 4534 times)

Rokas

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Re: BUG REPORT - 3ds max 2019 Save selected Forest Pack / RailClone bug
« Reply #15 on: October 25, 2018, 02:11:49 PM »
Hi Mike.
I have added more lines to the code. Hope this does what You want. Let me know if it works and if doesn't please provide a test scene for me to debug.

This is useful script- I might start using it myself ;)

edit:
modified ver a bit.

Edit.Added another version which saves to C:\temp but can be accessed between different max versions (-3 from the One used when saving)
« Last Edit: January 28, 2019, 12:18:25 PM by Rokas »
Rokas

JK1258

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Re: BUG REPORT - 3ds max 2019 Save selected Forest Pack / RailClone bug
« Reply #16 on: October 25, 2018, 03:08:11 PM »
Hi Rokas,

Thank You. I will test it in few days using max 2019.
And yes this is a real time saver. We like it more than using a library because it works on every piece of scene.
Along side select instances and instance replace it our favorite script.

Mike

JK1258

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Re: BUG REPORT - 3ds max 2019 Save selected Forest Pack / RailClone bug
« Reply #17 on: November 19, 2018, 06:00:41 PM »
Dear Rokas,

So far so good. It takes one second more to save, but i finish with all the influences selected so it makes easy to isolate that selection for inspection of the elements.
This unexpected feature is really nice.

Thank you once again,

Mike