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Author Topic: How to edit library models  (Read 807 times)

thefox

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How to edit library models
« on: October 06, 2014, 09:32:56 AM »
Hi,

I have set up some library models and now need to make some changes, eg. moving the pivot.

How can I access the library models without opening the file itself??

Maybe open the "real" max file in the scene or make changes like pivot on the proxy?

Thanks

iToo

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Re: How to edit library models
« Reply #1 on: October 06, 2014, 09:53:06 AM »
Yes, once loaded in the scene you can modify any item without modifying the library.

All models are stored in the layer "forest_templates", which is hidden and freezed. So, the first step should be to show and unfreeze this layer.
Next, each model is assigned in the Geometry rollout with an unique name. To select them easily, use the quad menu: right click->Select Custom Object.

Please note that models may be loaded directly in the scene or as XRefs, depending the mode you selected in the Library Browser.
Carlos Quintero
iToo Software

thefox

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Re: How to edit library models
« Reply #2 on: October 07, 2014, 04:58:31 PM »
Great. Thanks!