Itoo Software Forum

Forest Pack => Forest Pro (*) => Topic started by: EM2864 on March 07, 2017, 11:57:49 AM

Title: how to get assets from presets
Post by: EM2864 on March 07, 2017, 11:57:49 AM
Hi all!!

Is there a way to extract assets from premade presets of forest pack? Maybe a very basic question but I couldnt find it ...

For example; In the meadow pack, I would like to add the orange flowers as a 3d asset? and use seperately?

Thank you in advance!!
Title: Re: how to get assets from presets
Post by: Michal Karmazín on March 07, 2017, 12:07:09 PM
Hi,

First let me mention, that when working with Forest objects, you can easily select any used Custom Object via 3ds max's quad menu (right click) - Select Forest Custom Object.

If you need to access any of distributed object(s), besides of the way mentioned above, you can find all these under "forest_templates" layer. By default all objects inside of this layer are hidden and frozen. The object name will be _forest_library_*******. Any of these objects can be manipulated like any other 3ds max's object - moved to other layer, copied etc.

Hope that helps.

Best regards,
Title: Re: how to get assets from presets
Post by: ML2660 on March 12, 2017, 08:42:06 PM
In the image you use a forest pack selector script.
Where can I find this?

Looked in the forest scripts section, but it wasn't there.
Would be very handy.
Thx.
Title: Re: how to get assets from presets
Post by: Michal Karmazín on March 13, 2017, 10:42:55 AM
Hi,

The FP_MS_SelectCustomObject macroScript triggered from the quad menu (Select Forest Custom Object) is part of the forestpack.ms located at C:\Program Files\Autodesk\<your 3ds max version>\scripts\Startup. Hope that helps.

Best regards,
Title: Re: how to get assets from presets
Post by: ML2660 on March 15, 2017, 07:30:31 PM
Thanks for the explanation!