So here's the thing, we use a boatload of forests in our scenes.
We also use limit to camera a lot.
But a forest that is limited to camera and NOT seen by said camera has the same Forest Icon as a Forest that is not being generated because it's broken.
And with broken I mean it has no items, or it's set to surface but the surface is deleted etc.
It makes troubleshooting difficult if Forest not generated 'on purpose' look the same as broken ones.
Is it at all possible for you guys to determine the cause of a forest not being generated ? and if so, would it be possible to then give the forest icon a color based on that cause.
I would already be happy if the one not generated because of cam-limit would be green and everything else the current orange.
It would be bonus if the Icon would become red if the reason is 0/missing all items or area or surface.
Just some 2 cents on the matter.