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Author Topic: How to Specify Transform for diferent objects?  (Read 538 times)

FQ1241

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How to Specify Transform for diferent objects?
« on: January 31, 2017, 04:05:44 PM »
Hi, I am trying to make stone pavers with grass showing between the tiles.
The problem I am having is making the grass randomize without randomizing the stone pavers.
Is there any way to separate the transform properties for each?

Thanks!

FQ1241

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Re: How to Specify Transform for diferent objects?
« Reply #1 on: January 31, 2017, 04:09:30 PM »
BTW Excluding the area in a separate forest "stack" works for this, but I am curious about transforming separate objects in the same forest "stack"

thanks again

Michal Karmazín

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Re: How to Specify Transform for diferent objects?
« Reply #2 on: January 31, 2017, 04:19:55 PM »
Hi,

For several reasons, Transforms are shared by all distributed items within the Forest object. The recommendable work-flow for these purposes is to create multiple Forest objects (and adjust Transform for those individually).

Best regards,