Can someone please tell me if I'm doing something wrong here?
I have added a library grass preset to a surface, I replaced the default material on the forest object with a Vray material that has 'forst color' in the diffuse slot. My setting for that map are attached. The problem I have is that I can't get the shading to apply as 'by element' rather than 'by object' I changed the bitmap to a checker pattern in order to test the result, and moving the object / element slider to either side produces the same result. As I understand it, moving the slider to 'element' should produce crisper edges, applying the colour of the map to the individual elements, it appears to still be doing it to each whole mesh still, as can been seem in the two test renders below.
I'm using Forest Pro 4.4.1