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Author Topic: Lots of Invalid Normal index found on face XX replacing with xx  (Read 1181 times)

CQ4380

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Lots of Invalid Normal index found on face XX replacing with xx
« on: October 15, 2016, 03:18:29 PM »
Hey

So here is what I did

Import OBJ > 10 mil polys > Ok Scatach that proxy. It don't even work as simple imported mesh... > assign forest pack pro UV and/or XY mode > Render.

When I do test render with few instances  say distribution set to 20, it all works - nvm still breaks. but when I want to populate 15 mil proxies(distribution of 1 or something like that) over it I get > attachments:

He will process all those errors and render image but processing can take hours...


« Last Edit: October 15, 2016, 03:38:13 PM by CQ4380 »

CQ4380

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Re: Lots of Invalid Normal index found on face XX replacing with xx
« Reply #1 on: October 15, 2016, 08:49:50 PM »
Another problem not sure if the same issue but when I put 17 Units my instances looks correct but when I hit 16 units they explode in size... Feels buggy ?

Michal Karmazín

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Re: Lots of Invalid Normal index found on face XX replacing with xx
« Reply #2 on: October 17, 2016, 01:12:37 PM »
Hi,

Would you mind to send us affected scene to analyse it here? Thanks in advance.

Best regards,