hello. so i have max 2022 now, latest updates, and forest pro just updated a couple days ago.
when i create a forest object, there is no default panel object. so i click on custom, click on an object in my scene and i notice that the distribution parameter where you adjust scale in scene units, is 32'9" whereas in previous versions with max 2020, the scale is set to 329'.xx
my max scene units are set to feet with decimal inches. my global max units are set to 1 unit = 1 ft (as it was in previous versions).
the only real crazy thing is, at that high of a density it can bog down the computer when i add a big tree or something else thats higher polly. i've tried it a box as well and sure enough i get very high density distribution.
hm... so i create a plane that's say 200ft x 100ft, and just normally create a forest object using that plane. it looks like i can change the density from 32' to something higher. before adding objects. oh and i use real-world-scale for my max scenes.