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Author Topic: Limit to visibility not working correct  (Read 240 times)

GO6827

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Limit to visibility not working correct
« on: May 22, 2025, 03:29:15 pm »
When using "limit to visibility", it does not work unless the camera is set. The problem arised with newest 9.2.3 of forest. Due to the problem we cannot submit jobs to network rendering, as the forest elements are too dense without a limit to distance set.
I've attached an example.

Edit: On 3ds max 2026 and forest 9.2.3
« Last Edit: May 22, 2025, 03:39:40 pm by GO6827 »

Michal Karmazín

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Re: Limit to visibility not working correct
« Reply #1 on: May 22, 2025, 03:48:05 pm »
Hi,

Thank you very much for reporting this. With your help, I was able to reproduce the issue in the latest version as well. I've passed the details to our main developers, and they’ll investigate it further.

Best regards,

iToo

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Re: Limit to visibility not working correct
« Reply #2 on: May 23, 2025, 10:48:31 am »
Carlos Quintero
iToo Software

GO6827

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Re: Limit to visibility not working correct
« Reply #3 on: May 23, 2025, 02:01:54 pm »
Thanks!