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Author Topic: Location of Forest Pack Pro log  (Read 2691 times)

OC8312

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Re: Location of Forest Pack Pro log
« Reply #15 on: January 26, 2015, 05:38:37 PM »
Hi Carlos,

Apologies I sent the previous reply prior to seeing your reply.  Unfortunately I am unable to get the batch file to run.  Edited batch below :

@echo off
echo Rendering Batch: View01
SET MAXPATH=C:\Program Files\Autodesk\3ds Max Design 2014
%MAXPATH%\3dsmaxcmd C:\renderTest1.max -batchRender:View01 -outputName C:\renderTest1.png
pause

Any ideas?

Many thanks,

iToo

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Re: Location of Forest Pack Pro log
« Reply #16 on: January 26, 2015, 06:09:05 PM »
Do you get some error with the batch file ? Please, upload a screenshot with the cmd window, in case you cannot copy the result.
Carlos Quintero
iToo Software

OC8312

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Re: Location of Forest Pack Pro log
« Reply #17 on: January 26, 2015, 06:41:12 PM »
Hi Carlos,

Please find attached an upload of a JPEG of the output.

Appreciate your assistance with this.


iToo

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Re: Location of Forest Pack Pro log
« Reply #18 on: January 27, 2015, 09:40:46 AM »
Ok, the problem are the spaces in the path. Please, try again enclosing the path within double quotes. In this way:

SET MAXPATH="C:\Program Files\Autodesk\3ds Max Design 2014"
Carlos Quintero
iToo Software

OC8312

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Re: Location of Forest Pack Pro log
« Reply #19 on: January 27, 2015, 11:44:49 AM »
Thanks Carlos, I will give this a try and come back with the output.

OC8312

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Re: Location of Forest Pack Pro log
« Reply #20 on: January 27, 2015, 12:40:47 PM »
Hi Carlos,  the test completed with success on each machine (attached). 

We appreciate your continued help with this.  What do you suggest as the next step??

iToo

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Re: Location of Forest Pack Pro log
« Reply #21 on: January 27, 2015, 03:54:41 PM »
Hi, this test generates a png image in C:\. If everything is correct, you should see several teapots on it, or a black image if failed.
If all nodes pass the test successfully, that means the plugin is installed and works correctly. In this case, it would be a problem specific to Deadline, perhaps it requires some adjustment for the mental ray shaders, i don't know.
Carlos Quintero
iToo Software

OC8312

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Re: Location of Forest Pack Pro log
« Reply #22 on: January 27, 2015, 06:12:50 PM »
Hi Carlos

Thank you so much for your help. We'll get onto Thinkbox Deadline tomorrow and report back with any helpful findings.
As we've said the Forest Pack/Deadline set up works on a couple of nodes, so hopefully its more of a setting or incorrect instillation on the Deadline side of things.

Keep you posted and thanks again!

Adam and the Team  ;D

iToo

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Re: Location of Forest Pack Pro log
« Reply #23 on: January 27, 2015, 06:58:03 PM »
No problem. If there will be anything more we can help you with, please let me know.

In case that Thinkbox team ask you, these are the files required for the Mental Ray shader. I guess that, for some reason, Deadline is unable to load them:

<max dir>\NVIDIA\shaders_autoload\mentalray\include\FShader3.mi
<max dir>\NVIDIA\shaders_autoload\mentalray\shaders\FShader3.dll

Carlos Quintero
iToo Software