Itoo Software Forum
Forest Pack => Forest Pro (*) => Topic started by: EO3276 on February 08, 2018, 03:21:46 PM
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Hi, i wanted to know if there is a way to lock axis of an object when using Areas - Falloff (global properties).
I'm trying to create a brick wall perforated Opacity map - where i need the side bricks to be narrower (on the sides) of the area, but all other dimensions i need to stay the same. Hope i explained the problem correctly.
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Hi,
In the recently released public beta version of the FP6, that's possible by a slight modification of the "newly added" "Z Scale by Include Boundary" Effect (to operate on the Y axis) in the following way:
real proximityToBoundary = if(fpItem.areaIncDistance<FalloffDistance, (fpItem.areaIncDistance/fallOffDistance),1);
fpItem.scale.y = (fpItem.scale.y*evaluateCurve(ZScaleCurve,1-proximityToBoundary));
Attaching a sample scene. Hope, you'll find it useful.
Best regards,
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Thank You, i'll try it out, and let You know how it went.
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Works like a charm, exactly what i needed. Thank You very much.