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Author Topic: Map to map correspondence  (Read 751 times)

Zenith

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Map to map correspondence
« on: January 05, 2015, 01:17:00 PM »
Is it possible to have the maps in the forest colour for diffuse correspond to the maps in a forest colour set up for glossiness, ( for example ) ?

Michal Karmazín

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Re: Map to map correspondence
« Reply #1 on: January 05, 2015, 04:11:42 PM »
Hi,

Sure, it's possible. Although it's mainly designed to add colour variation to the Forest items, it can be used in other slots than the diffuse one. Attaching sample images of both possible modes - Item / Element with Forest Color map linked also to Reflect map slot (so the Forest Color map value controls also Reflection amount).

Kind regards,

Zenith

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Re: Map to map correspondence
« Reply #2 on: January 06, 2015, 12:49:55 PM »
Hey thanks for that  :)  What i mean is though- to have a different forest colour for the glossiness ( for example) but have the Map # numbers correspond with the Forest colour map # numbers in diffuse, so that i can use specific images for each.

Kind Regards

- Zenith

Michal Karmazín

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Re: Map to map correspondence
« Reply #3 on: January 07, 2015, 11:23:51 AM »
Hi,

You're welcome. Well, with probabilities values set identically for both of Forest Color maps,  these map slots should correspond as the random seed value is calculated on a geometry (item / face) basis - in this case shared.

Kind regards,

Zenith

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Re: Map to map correspondence
« Reply #4 on: January 11, 2015, 03:05:51 AM »
Thanks Michal,

it works a treat!....so happy with this plugin :)