Hi Michal
Thank you for your reply
I am currently working with Redshift 2026.1.1 ( and Forest Pack 9.3.2.)
I am trying to randomly vary the color of individual grass clumps within a Forest Pack scatter. Since using the built-in Forest Color tool often results in rendering errors with Redshift, I would prefer to use a Redshift map, such as `RS Random Color` or `RS Jitter`. These maps typically accept inputs like Object ID, Name ID, or UserData ID for randomization.
Could you please advise on what type of ID (Object ID, Name ID, or UserData ID) Redshift can extract directly from the Forest Pack instances in 3ds Max to effectively randomize the color?
Thank you for your assistance.
Pierre