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Author Topic: Materials not carrying into Scattered objects  (Read 622 times)

Beavertron

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Materials not carrying into Scattered objects
« on: November 18, 2014, 07:56:06 PM »
Ive created a box room with 3d displays and vray light geometry as backlights to each panel. All elements are textured. I group the objects then scatter them with itoo forest. Render and the textures are not showing on the scattered objects. I'm trying to create hundreds of instances of the room side by side in a grid. Hope someone can advise. Vray standard materials used and Vray light with geometry selected in the group.

Michal Karmazín

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Re: Materials not carrying into Scattered objects
« Reply #1 on: November 19, 2014, 10:24:13 AM »
Hi,

Well, as mentioned before, groups are supported, but for a different feature (to create clusters of objects that must be scattered together). Anyway, regarding the material assignment as explained in this post:

"By default Forest uses the materials assigned in the Geometry List, but this is optional. If there are not materials assigned, Forest gets them from the source objects.

So if you prefer to use this workflow, just select all items in the List and click the Clear material button."


Hope you'll find it useful, but in case of any further troubles with it, please us know.

Kind regards,