ok.. will do
What I am attempting is to script mixAmount in blend materials for all items in the geometry list. I have setup the materials as blends with a Matte/Shadow/reflection at the 100% setting.
The FP objects are "Wheat Strip 001", 002 etc..
for s in $'Wheat Strip*' do
for i=1 to s.namelist.count do -- 5 tree layers in my FP object
It works for the first four items but fails on the fifth with:
Unknown property: "mixAmount" in Color ID 0:Standard
so it seems it attempts to set the mixamount in a colorID map instead..