Itoo Software Forum

Forest Pack => Forest Pro (*) => Topic started by: NR4273 on April 17, 2012, 10:16:46 PM

Title: Maya Import Error
Post by: NR4273 on April 17, 2012, 10:16:46 PM
Hi All,

I modeled a surface in Maya to use for terrain, and imported into 3ds max via a FBX file. In Max, it exists as an editable poly with a turbosmooth modifier. When I try to use this as the surface to generate my forest, i get very strange results. The planes extend out past the sides of the surface, and the trees don't generate properly at all.

Any suggestions? Thanks!

-Joe
Title: Re: Maya Import Error
Post by: iToo on April 17, 2012, 10:23:57 PM

Please, try applying a Utilities->Reset Xform, usually that solves most of the Surface issues. In some cases, also would be needed to fix the normals using a Normal modifier.