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Author Topic: Missing Maps using Backburner  (Read 3946 times)

DH4538

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Missing Maps using Backburner
« on: September 07, 2009, 11:16:26 AM »
I have an issue with Forest Pack Pro where I net render with backburner I get a missing maps error. I have collected all the forest maps into my network folder and reset the paths in the max file, but I still get the error? Any ideas anyone?

iToo

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Re: Missing Maps using Backburner
« Reply #1 on: September 07, 2009, 11:37:33 AM »

Please, try to render with backburner the attached scene and tell me the results (it's only a box using a Forest texture). Repeat the test using the same renderer that you are using in the real scene (the test is using scanline).

How have you added the network paths in the slaves, running Max or editing the ini files ?

Carlos Quintero
iToo Software

DH4538

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Re: Missing Maps using Backburner
« Reply #2 on: September 07, 2009, 11:46:06 AM »
Thanks for your help, I have got it working now. Reset all the map paths again to the same folder, seems to be fine...