Itoo Software Forum
Forest Pack => Forest Pro (*) => Topic started by: enzo_87 on December 12, 2019, 04:46:17 PM
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Hi everyone.
I recently started to use either 3ds max and FS/RC.
i have for the first time this problem:attached you can see, when I render some texture are missing.
checking the file asset, shif+t it seems fine....it's saying "ok" and "found".
with a relink scritp instead a loooot of them are not found, and even if I try to relink them it seems not possible to find them.
I'm sure I am doing something wrong, but with my knowledge I don't know what.
Could please guys help me?
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Hi, and welcome.
Relink script most likely treats OK status as not found.
Please archive the scene and send (https://forum.itoosoft.com/faq/how-to-send-a-file-to-itoo-software/) it to us or share it here.
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Thanks :)
Attached the archive as requested
https://www.dropbox.com/s/7juzwq44wl6tt5d/Olfing%20esterno.zip?dl=0
Basically texture are missing on the roof and on the grass in the right botto corner( the one shown previously).
Thanks in advance.
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Thanks for the file.
There are no missing textures.
Are You using vray GPU? Unfortunately ForestPack edge Mode is not supportd by Chaos Group in Vray GPU.
You can see all supported features in documentation https://docs.itoosoft.com/forestpack/requirements
Thanks!
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There it is the problem, GPU.
I wasn't aware about these problem.
sorry if I ask, is it something that is going to be implemented at some point?
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There it is the problem, GPU.
I wasn't aware about these problem.
sorry if I ask, is it something that is going to be implemented at some point?
No problem, we are here to help You.
We would like that too! Unfortunately this is up to Chaos Group.
Please ask them. The more users ask the better.
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Ahah,
fair enough :D, I'll do it...and fingers crossed.
Because usign a cpu is not en option at the moment, is there a solution to bypass this problem?
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There is this alternative technique (https://www.itoosoft.com/tutorials/grass-edges) without edges mode.
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Great!
I'm going to test it right now, thank you very much.
I have another couple of question if I'm not nothering too much.
I was checking the requirements either for RC and FP, compatible feature fortunately are just fewer than the CPU version.
what in particular about the Forest material and RCcolour? is it just to randomise the colour directly in the plugin with the gradient and the pick from texture?
how to bypass this instead?
to randomize maybe, because I'm a beginner, I can find a solution...but the pick from texture?
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No problem! Happy to help.
As You found in documentation:
(https://i.imgur.com/PcEB3M2.png)
This is not by-passable.
This function would let You make patterned carpets, and similar effects on GPU:
(https://i.imgur.com/DuLZCr3.png)