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Author Topic: Modify the animation offset of specific tree ?  (Read 475 times)

cc8boy

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Modify the animation offset of specific tree ?
« on: March 19, 2016, 11:48:42 AM »
Hello everyone,
I am working on a large forest project with many animated trees,grass,flowers.
Is it possible to modify the offset frame of animation of one specific tree for closeup shots ? I want to precise control the animation of some trees in frames. I don't want to control the offset animation of just one to five trees by texturemap. It's best for me to write a maxscript tool to modify the offset value of each tree.

By the way, does the point cloud display mode show the animation accurately as the final render ?

I hope you can tell me soon.
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Michal Karmazín

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Re: Modify the animation offset of specific tree ?
« Reply #1 on: March 21, 2016, 09:54:28 AM »
Hi,

The easiest & quickest way would be to separate those items into a new Forest object by Tree Editor - Custom Edit - Detach - Detach Selection.
Quote
... does the point cloud display mode show the animation accurately as the final render?
Yes, being the Animate Only at Render Time disabled, the preview (any view-port mode used) corresponds to the "actual frame".

Best regards,