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Author Topic: Bark Preset Materials Too Dark.  (Read 3221 times)

QJ2386

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Bark Preset Materials Too Dark.
« on: June 01, 2017, 01:45:31 AM »
My company purchased Forest Pro to get access to the mulch presets however the bark never looks as it does on the preset window. All bark is too dark for some products we try to display, we need the bark to be a much lighter, golden colour.

I've tried applying a colour map and tinting (with optimized materials) to no avail. It still comes out much too dark. Is there anyway to change the source material of the bark? I'll add some images for context.

http://imgur.com/IiPvRRj

http://imgur.com/1Pbbn06



amitgedia

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Re: Bark Preset Materials Too Dark.
« Reply #1 on: June 01, 2017, 09:54:11 AM »
have you checked with your gamma settings and are the path of the maps set in 3dsmax (i mean the map paths of forest library)

Michal Karmazín

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Re: Bark Preset Materials Too Dark.
« Reply #2 on: June 01, 2017, 10:02:44 AM »
Hi,

I would suggest you to check this tingly related post. Hope you'll find it helpful.

Best regards,

QJ2386

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Re: Bark Preset Materials Too Dark.
« Reply #3 on: June 02, 2017, 12:39:03 AM »
Hi,

I would suggest you to check this tingly related post. Hope you'll find it helpful.

Best regards,

Yes I tried the things mentioned. The screenshot is a colour map that is just 100% White, so still not bright enough.

Because I have pro I suppose I could just make my own but would rather not as I don't have much time.

3DSMAX 2017 Forest Pro 5.2.0  V-Ray 3.50.04

Michal Karmazín

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Re: Bark Preset Materials Too Dark.
« Reply #4 on: June 02, 2017, 12:28:44 PM »
Hi,

Please feel free to do some testing with the attached sample scene. By adjusting the Color Map of the Output map you should be able to tweak the brightness. Hope that helps.

Best regadrs,

QJ2386

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Re: Bark Preset Materials Too Dark.
« Reply #5 on: June 05, 2017, 01:05:34 AM »
Yes this worked. Thank you for you help, really appreciated.

Michal Karmazín

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Re: Bark Preset Materials Too Dark.
« Reply #6 on: June 05, 2017, 12:04:25 PM »
Hi,

You're welcome. Glad to hear, that it helped ;)

Best regards,