Itoo Software Forum

Forest Pack => Forest Pro (*) => Topic started by: NN4556 on February 28, 2023, 12:46:38 PM

Title: nested forest packs
Post by: NN4556 on February 28, 2023, 12:46:38 PM
I've used FP to scatter some boxes on a wall, and want to use these scattered boxes to scatter plants on them.

However, FP won't work if I use a FP object as a scatter base. I was hoping I could add an Edit-poly modifier on the stack but this isn't possible.
I had to convert it completely into an Editable mesh, and loose all the advantages of a procedural system.

Is there a workaround, enabling me to keep this modular?

cheers,
David
Title: Re: nested forest packs
Post by: Michal Karmazín on February 28, 2023, 01:23:07 PM
Hi,

Changing the Render Mode for used "nested object(s)" from Automatic to Meshes under the Display roll-out should do the trick.

Best regards,
Title: Re: nested forest packs
Post by: NN4556 on February 28, 2023, 05:12:30 PM
ok thanks. Will give that a go.
Title: Re: nested forest packs
Post by: ritoo on March 06, 2023, 06:46:43 PM
Hi,

Changing the Render Mode for used "nested object(s)" from Automatic to Meshes under the Display roll-out should do the trick.

Best regards,
Yep it does the trick. BUT please make it get shown immediately in the viewport out of the box not after running IPR.