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Author Topic: forest offset -z  (Read 2064 times)

roysgi10

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forest offset -z
« on: March 31, 2014, 07:29:59 PM »
any ideaa why is happen?

max 2014 forest 4.2.1b

SEE ATTACHEMENT/

Thanks

Roy

iToo

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Re: forest offset -z
« Reply #1 on: March 31, 2014, 07:50:57 PM »
The surface has a negative scale applied (F12->right click->scale: X/Y/Z = -100). Please, do this:

- Select the surface.
- Utilities->Reset XForm.
- Apply a Normal->Flip Normals modifier.
- Optionally, collapse it to Editable Mesh.
- Reload the surface in Forest.
Carlos Quintero
iToo Software

roysgi10

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Re: forest offset -z
« Reply #2 on: March 31, 2014, 09:32:07 PM »
hi.

thanks.

i dont know how its happened. it was just spline that extruded.

Thanks.

Roy