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Author Topic: Network render max2013 vray 2.30.01 and forest 4  (Read 8228 times)

aurelarchi

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    • Aurélien BRION Architecte 3d graphiste
Network render max2013 vray 2.30.01 and forest 4
« on: February 19, 2013, 01:26:08 PM »
Hi,

I just installed the new forest today.
And the plug don't work on network render.
I got a main machine and 2 slaves without any problem of network rendering using vrayspawner.
Forest was installed on the main machine as workstation and on the others as slave.
Please look the attached image :
it's not a map or shader problem because the slaves don't rendered any geometrie.

Can you tell my why ?
For information the old version of forest worked very well.................

Thanks !

Jose

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Re: Network render max2013 vray 2.30.01 and forest 4
« Reply #1 on: February 19, 2013, 02:38:23 PM »
Please, try inserting the library objects using "merge" mode, instead of "XRef"  mode in the library browser. The problem may be related to render nodes with different installation paths that can not find the Xref'd  object. Do you have mixed 32 and 64 bit nodes ?

Please tell me the results, if the problem continue send us more details about your render farm and 3dsmax installation for further checkings.
« Last Edit: February 19, 2013, 02:58:47 PM by yuv »
José Antonio Cordón
Itoo Software
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jcordon@itoosoft.com

aurelarchi

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Re: Network render max2013 vray 2.30.01 and forest 4
« Reply #2 on: February 19, 2013, 03:37:41 PM »
Thank for the reply,

I use only 64 bits system with the same OS /max and update / vray............
For the test i made i used preset grass in forest, no xref, proxies or models in my library.
And like i said with the old one , no problem during network render.

iToo

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Re: Network render max2013 vray 2.30.01 and forest 4
« Reply #3 on: February 19, 2013, 07:42:35 PM »

We are trying several configurations here, but we cannot reproduce the problem. The DR nodes work fine, even using XRefs, and without adding the texture paths to Max.

Please, try reinstalling Forest in the slave nodes. But be sure that VRay DR spawner and Max are not running, because they would block the plugin upgrade.

Carlos Quintero
iToo Software

Bjoern Radler

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Re: Network render max2013 vray 2.30.01 and forest 4
« Reply #4 on: February 20, 2013, 06:39:44 PM »
I have the problem just in this second. HQ plants leave an empty space in Rendering on the slave buckets.

I have checked all pathes to be network pathes and the slave maschine runs perfectly without ForestObjects

Plz help

« Last Edit: February 20, 2013, 06:45:41 PM by Bjoern Radler »

iToo

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Re: Network render max2013 vray 2.30.01 and forest 4
« Reply #5 on: February 20, 2013, 07:00:22 PM »
I have the problem just in this second. HQ plants leave an empty space in Rendering on the slave buckets.

Please, try this in the slave node:

1) Stop VRaySpawner
2) Delete these files: <maxdir>\ForestVRay20.dll and <maxdir>\plugins\ForestPackPro.dlo
3) Reinstall Forest
4) Check that the files listed above has been installed correctly

Do you use VRay 2.30.01 as well ? We made our tests using 2.40.02... theoretically that should not matter, but i want to be sure.

Update: i just tried with VRay 2.30.01, it works fine too.

« Last Edit: February 20, 2013, 07:40:40 PM by iToo »
Carlos Quintero
iToo Software

Bjoern Radler

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Re: Network render max2013 vray 2.30.01 and forest 4
« Reply #6 on: February 20, 2013, 08:40:52 PM »
Actually I am using 2.40.03  ::) which is the official build since yesterday.

I will try the what u mentioned and then a roll back.


EDIT: deletion and reinstall didnt work so far, and i cant rollback since there is no more 2.40.02 on the official build side.

Now im stuck again !!
« Last Edit: February 20, 2013, 09:08:09 PM by Bjoern Radler »

iToo

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Re: Network render max2013 vray 2.30.01 and forest 4
« Reply #7 on: February 20, 2013, 10:05:04 PM »
I think should not be differences using a version of Vray or other, because both 2.40.02 and 2.30.01 work fine here. Anyway, i will repeat the tests tomorrow using 2.40.03.

I suggest you try rendering a basic test scene, as some teapots, with no materials or external objects. That will let us to know if Forest is being loaded in the slaves or not. Then, please post again with the results.
Carlos Quintero
iToo Software

Bjoern Radler

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Re: Network render max2013 vray 2.30.01 and forest 4
« Reply #8 on: February 21, 2013, 10:45:27 AM »
Teapot test runs fine...

but, when I tried to merge the scene I got this --->

The Object XRef file: "\\Blz666-pc\g\Assets\3D_Modelle\vegetation\maple_2_06.max" can not be found
The Object XRef file: "\\Blz666-pc\g\Assets\3D_Modelle\vegetation\maple_2_05.max" can not be found
The Object XRef file: "\\Blz666-pc\g\Assets\3D_Modelle\vegetation\bush_1_03.max" can not be found
The Object XRef file: "\\Blz666-pc\g\Assets\3D_Modelle\vegetation\bush_1_07.max" can not be found
The Object XRef file: "\\Blz666-pc\g\Assets\3D_Modelle\vegetation\bush_1_08.max" can not be found
The Object XRef file: "\\Blz666-pc\g\Assets\3D_Modelle\vegetation\vray-models-clover-01.max" can not be found
The Object XRef file: "\\Blz666-pc\g\Assets\3D_Modelle\vegetation\vray-models-clover-01.max" can not be found

WHen i add those manually by browsing they render on main maschine but not on slave.


I never had problems like this before :/
« Last Edit: February 21, 2013, 10:51:54 AM by Bjoern Radler »

Bjoern Radler

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Re: Network render max2013 vray 2.30.01 and forest 4
« Reply #9 on: February 21, 2013, 11:12:10 AM »
Now  I have added all missing pathes on the network maschine manually in a default scene and it render just fine.

Forest seems not to be able to detect those files even if they are all set to a network path.

Confusing me! :'(

iToo

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Re: Network render max2013 vray 2.30.01 and forest 4
« Reply #10 on: February 21, 2013, 11:22:05 AM »

It is really strange, because the path management is managed exclusively by Max, we have not control over it. Anyway we will do some tests here...

What Max version do you use ?
How did you add these plants to Forest: using the library and then converting the paths to UNC in the Asset Tracker, or merging them manually in the scene ?

Carlos Quintero
iToo Software

Bjoern Radler

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Re: Network render max2013 vray 2.30.01 and forest 4
« Reply #11 on: February 21, 2013, 11:30:50 AM »
I use 3ds maxdesign 2013 64bit with Vray 2.40.03 on alle maschines

I have added the items through Forest Library.

All pathes are manually edited in the asset tracker. (The Converting to UNC function never worked for me somehow )

Since this is a used workflow by me I dont really get whats going on.

Maybe u can take a look via Teamviewer !

aurelarchi

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Re: Network render max2013 vray 2.30.01 and forest 4
« Reply #12 on: February 21, 2013, 12:30:25 PM »
Ok,

Still have problem with network rendering , i just reinstalled the plug on the slave without any max or spawner running.
I test with a teapod scatter and its work good, but not with the forest preset like grass or rock.
Please tell my why.

Regards.

iToo

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Re: Network render max2013 vray 2.30.01 and forest 4
« Reply #13 on: February 21, 2013, 12:42:59 PM »
I use 3ds maxdesign 2013 64bit with Vray 2.40.03 on alle maschines

I have added the items through Forest Library.

All pathes are manually edited in the asset tracker. (The Converting to UNC function never worked for me somehow )

Since this is a used workflow by me I dont really get whats going on.

Maybe u can take a look via Teamviewer !

Please, lets follow you case in this thread: http://www.itoosoft.com/forum/index.php?topic=1427.msg5050#msg5050
Carlos Quintero
iToo Software

aurelarchi

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Re: Network render max2013 vray 2.30.01 and forest 4
« Reply #14 on: February 21, 2013, 12:45:17 PM »
I tried this one :
1) Stop VRaySpawner
2) Delete these files: <maxdir>\ForestVRay20.dll and <maxdir>\plugins\ForestPackPro.dlo
3) Reinstall Forest
4) Check that the files listed above has been installed correctly

And it still no working.......................