hello. i purchased the new nvidia iray plugin for 3ds max. this is different than the iray that ships with max 2016 etc... i'm wondering if you have looked at support for that?
i have been able to create a forest, say a grass field, then use the forest tools to convert to individual objects, then collapse those, put materials on etc... renders out very nicely. it gets a little awkward though because max has a hard time dealing with thousands of objects and is often very slow to combine say 4,000 grass objects into 1 single object.
i am able to drag and drop an iray+ material in the geometry area of to potentially solve the issue of incompatible materials.
any other thoughts on how i might quickly convert a field of objects into geometry and or setup the forest object to ignore all materials that it creates internally and use my own? or just in general any thoughts on being able to work with the iray plugin?
thanks!