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Author Topic: Paint area doesn't (always) work after selecting a new surface  (Read 1058 times)

DQ4494

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Hi,

just to report an issue I've encountered several times when painting include/exclude areas. Sadly, I cannot provide a precise reproducible example, I don't know where it comes from.

Basically, it seems to happen when I replace the original surface with (in my case) an updated one. (For example, I need to set up a biome on a placeholder surface before having the final terrain).

I add the new surface and remove the former one from the Surfaces list. Then it appears that the painting tool (Include with Surface Area off or Exclude with SA on) doesn't work, the circle turns red but no area is painted. I checked that the faces are not flipped, I perform a Reset Xform in case of bad scaling, etc. but with no results. If I add a second Surface (ie a basic plane), the paint tool doesn't work either on it.

If I create a new Forest object on my Surface, it works.


Edit : Below is a soluce I thought working, but it appears that your parameters are not transfered. Only the source objects are put in. Sorry for this. I let it in case someone has a better idea.

[DOESN'T WORK]
At least, if you also encounter this issue, here's a workaround I found, thanks to this topic : https://forum.itoosoft.com/forest-pro-(*)/combine-or-merge-forest-objects-question/msg13452/#msg13452

1- Create a new Forest object for your Surface.
2- In the tab Items Editor, switch from "Generate" to "Custom Edit" (click Ok in the warning dialog)
3- Same tab, Attach > Single or Multiple and choose the Forest object(s) that doesn't paint anymore.
4- switch back to "Generate"

You'll have to rename your new Forest object and of course, SAVE your scene before, in case of 3dsmax is having a bad day.  ;D

[DOESN'T WORK]

Thanks for reading.  :)
« Last Edit: March 04, 2020, 12:50:31 PM by DQ4494 »

Rokas

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Re: Paint area doesn't (always) work after selecting a new surface
« Reply #1 on: March 04, 2020, 12:36:06 PM »
Thanks for reporting. We will test this in depth.
Rokas

DQ4494

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Re: Paint area doesn't (always) work after selecting a new surface
« Reply #2 on: March 04, 2020, 12:52:37 PM »
Thanks.  ;)

I edited my post as the workaround is actually not working, I just realized that a few minutes ago.

So it's even more time-consuming to reassign all the parameters, with the risk of forgetting some of them.  :'(

Rokas

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Re: Paint area doesn't (always) work after selecting a new surface
« Reply #3 on: March 04, 2020, 12:56:34 PM »
It would help us to troubleshoot the issue, if You could attach a misbehaving scene. As quick test did not reveal a problem for me.
Rokas

DQ4494

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Re: Paint area doesn't (always) work after selecting a new surface
« Reply #4 on: March 04, 2020, 02:59:50 PM »
Thanks Rokas, I sent you a PM.  :)

DQ4494

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Re: Paint area doesn't (always) work after selecting a new surface
« Reply #5 on: March 10, 2020, 03:38:14 PM »
Hi,

any thoughts about this issue ?

Thanks !  :)

Rokas

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Re: Paint area doesn't (always) work after selecting a new surface
« Reply #6 on: March 16, 2020, 11:38:07 AM »
I have logged that to our system. It needs to be checked by our developer. Sorry I can't give more details yet.
Rokas