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Author Topic: Paint Area falloff and additive dont work?  (Read 1115 times)

ImNotYourBuddyGuyyy

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Paint Area falloff and additive dont work?
« on: November 07, 2016, 02:14:24 AM »
Hello.
Some time, a go Iv been using M.S. and it had cool painting object tool with brush falloff and additive option, so you could paint few or thousands object in one brush area.
Well... Im trying to use area painting in FP and it seams that it doesnt work... or maybe Im doing something wrong? No falloff and no additive painting??? hmmm

Michal Karmazín

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Re: Paint Area falloff and additive dont work?
« Reply #1 on: November 07, 2016, 01:06:30 PM »
Hi,

The Falloff (Density / Scale) feature is fully compatible with Paint Area(s). Just take in mind as mentioned in our on-line reference guide: "To use a paint area you must also have a Surface area set to XY mode but this should be switched off in the Areas list to restrict the scatter to only the painted regions."
Quote
"... and no additive painting?"
You can define multiple Paint Areas (and you can adjust properties of each of these independently).

Hope you'll find it useful.

Best regards,