There isn't any special process and both of our plug-ins works in the same way (there is no license required). As many as render nodes wanted can be used in "Render slave node
" mode as the network rendering nodes don't use any type of license. This is required only to edit or render scenes on interactive Max sessions. The setup program includes a custom option for render nodes - under Select Installation Type
window choose the Render slave node
The setup program supports also unattended installations (very handy in case of having various render nodes). All necessary information regarding the installation of Forest Pack can be found in our on-line reference guide
(also Unattended Installation
and installation of "Render slave node
" mode). Also please note, that you can install Forest Pack on your render farm computers using the setup program, or copying files manually.
I would suggest you to follow our Distributed Rendering issues
post to identify where the problem could be in your case. Basically, there are two common causes for similar issues: the plug-in is not properly installed on all render nodes, or there are missing assets. You can follow that basic "troubleshooting guide post" also for any other type of network rendering (as backburner).
I would suggest you as a first thing to double check you're using on all your render nodes the same release of Forest Pack. When installing our plug-in, please double check you are not running any 3ds Max or related service
(like the VRay Spawner) during the installation process.
If the problem persist, would you please provide us more information about the problem (is there any error message), including your 3ds Max version, and what render engine (and its version) do you use? Thanks in advance.
Hope that helps.