Itoo Software Forum

Forest Pack => Forest Pro (*) => Topic started by: Mike123 on October 29, 2021, 02:55:28 PM

Title: Problem with scatter
Post by: Mike123 on October 29, 2021, 02:55:28 PM
Hi,

I have a problem about the scatter.Pls find my attached max file below.How can I have the Forest 2 shown normally when I use Forest 2 to load Forest 1?Now it seems Forest 2 dosen't work.

Thx!
Title: Re: Problem with scatter
Post by: Paul Roberts on October 29, 2021, 03:29:00 PM
Thanks for your question and the scene file.

There are two issues here that are preventing this from rendering.

Firstly, when nesting Forest Pack objects with V-Ray it is currently necessary to change the mode from Automatic to Mesh. This will force the nested Forest Pack object to a single mesh that can then itself be scattered. In previous versions of Fp, this happened automatically, but a recent update has necessitated this setting to be changed manually. We should fix it soon.

(https://i.imgur.com/HpVD6ij.png)

Secondly, because the nested Forest Pack object is collapsed to a single mesh, then you need to be careful with the polygon count. At present you are scattering 3264 objects each of which is 29,410 polygons. That means that the patches poly count is going to be 95,994,240. That's very high, you should optimise this by reducing the size of the patch and scattering more of them in the second FP object. Also, with high polygon nested patches, you may need to increase the Display> Max Faces Limit, or remove the restriction completely by setting it to zero.

I hope that helps,
Paul
Title: Re: Problem with scatter
Post by: Mike123 on October 30, 2021, 09:37:15 AM
Understand!

Thx Paul!