First of all i really like the 3.0 Version of forest pack pro, lots of useful features and a real timesaver. You guys did a great job. But now i ran into a problem when using the surface function, which was by the way the reason for us to switch to the pro version. I am trying to scatter some grass VRayProxies and on a flat surfaces and it works very well but when it comes to an elevation it seems that not all proxys are rendered. To better illustrate the problem i attached a screenshot. You can clearly see that the grass looks good where its flat, but as soon the is an elevation it looks like there is a cut and its not scattered/rendered properly. Judging from the Viewport it should be covered pretty well. I use more proxies there then on my flat surface but it still looks very poor. what i already tried was to increse or decrease the tesselation of the elevation - didnt helped. Aligned it to the normals(which i actually dont want) - didnt helped. There is no limit activated. Maybe i am missing something here so a little help would be much appreciated.
3dsmax 2009 x64
Forest Pack Pro 3.2.4
Olli