Itoo Software Forum

Forest Pack => Forest Pro (*) => Topic started by: QM3423 on April 12, 2012, 09:02:05 PM

Title: Problem with using Forest Pro for lawn
Post by: QM3423 on April 12, 2012, 09:02:05 PM
I am using a ForestPro clump of grass that is then scattered around another surface to create my lawn areas.  The problem is that the nested clump of grass is a round circle and you can see the 'roundness' of it at the edges of the surface.  Do you have any ideas on how to get more of a straight line along the stone path?  If I use density falloff, then the grass stops short of the walkway.  If I do not use density fall-off then you can see the grass overlap the stone.

(http://i227.photobucket.com/albums/dd163/windrockwater/3dRenders/itoo-grass.jpg)
Title: Re: Problem with using Forest Pro for lawn
Post by: jonavark on April 12, 2012, 09:22:27 PM
Often I have to do those areas by hand. It might be a great feature if FP would work through the objects and look for smaller custom objects to fill those areas near edges. So.. if you have 5 objects , say from clumps to singles,  each with different widths FP would find the ones that fit in tight areas and use them. Just a thought.
Title: Re: Problem with using Forest Pro for lawn
Post by: iToo on April 13, 2012, 09:28:07 AM

I have a couple of ideas to solve this issue, we will work on them.  ;)

By now, there is not a simple solution. You would create a separate area for the edge, selecting a specific spline and smaller objects (using the "Areas->Select models" feature).

Title: Re: Problem with using Forest Pro for lawn
Post by: jonavark on April 15, 2012, 04:38:04 PM
Does my suggestion make any sense? 

Suppose you have 5 plants of varying width. When FP gets to the borders and is using size as the factor for placement along an edge or spline, it would cycle through the plants finding the first one with an acceptable width to be placed. This could be switched on and off.. ?

been doing cropcircles for the last year! :)

Title: Re: Problem with using Forest Pro for lawn
Post by: iToo on April 16, 2012, 08:51:30 AM

Jonavark, the problem would be using more than one type of plant, for example grass and flowers.

I was thinking on adding a probabilty value based on the distance to the edge. So, would be possible to solve this problem, besides it is a nice generic feature for other uses.

Anyway, we must make some tests to see the result.

Title: Re: Problem with using Forest Pro for lawn
Post by: jonavark on April 16, 2012, 03:40:49 PM
yes.. the probability value might do the trick. Although I understand how adding new features like this can cause UI nightmares and affect other features... I wish other software companies were as receptive as you guys are.
Title: Re: Problem with using Forest Pro for lawn
Post by: simmsimaging on April 17, 2012, 08:07:46 PM
Just a +1 for a solution to this. Working on a shag rug and having the same problem exactly.

Title: Re: Problem with using Forest Pro for lawn
Post by: iToo on April 19, 2012, 02:48:44 PM
This is a solution using two overlapped Forest objects; one using a large clump of grass for the inner area, and other with a smaller clump for the edge. The objects are seamlessly blended using two Density Falloff curves, normal and inverted.

This scene also would be implemented with a single Forest object using two areas, except that currently is not possible to use separated Falloff curves. We will include some option to solve this limitation in the next patch.

The scene requires Max 2010, Mental Ray.

Title: Re: Problem with using Forest Pro for lawn
Post by: iToo on May 08, 2012, 07:27:45 PM

As promised, this is the version for Forest 3.9, using a single Forest object and two areas.

Title: Re: Problem with using Forest Pro for lawn
Post by: L&H on July 02, 2012, 12:52:00 AM
Hi I was looking for a solution to this problem too. I implimented your technique and it works well with a spline area.

Unfortunetly I need to apply this technique to a mesh object. Is there a way to do this as it doesn't allow me to use a mesh as a second area?
First post....so go easy if I have missed something obvious. Thanks
Title: Re: Problem with using Forest Pro for lawn
Post by: iToo on July 02, 2012, 09:43:13 AM

No, unfortunately is not possible to use the fallof features with a mesh. But you would generate a spline from the mesh's edge. In this way:

- Convert the mesh to Editable Poly.
- Click Selection->Border (icon).
- Select the exterior edge.
- Edit Borders->Create Shape.
- Use the generated spline as a Forest area.
- Assign the mesh to Forest->Surface (to align the items on Z with the surface).
- Be sure to turn off the "Surface Area" in the Areas list (to not use it as a scattering region).

Title: Re: Problem with using Forest Pro for lawn
Post by: L&H on July 02, 2012, 12:09:01 PM
Thanks for your reply. Yes I managed to bundle myself throught to the same conclusion last night. I just hope they don't change the boundries of the planting  :)
Title: Re: Problem with using Forest Pro for lawn
Post by: 3d-labor on July 29, 2014, 03:06:59 PM
Carlos, with your method your have saved my day. Thank you very much!
You know, the silly Germans cut the edges of the lawn with the ruler!
Holger, from Berlin of course.
Title: Re: Problem with using Forest Pro for lawn
Post by: iToo on July 29, 2014, 04:44:35 PM
Glad to help, although this thread is a bit old. Short time after it, we released a specific tutorial about this issue here (http://www.itoosoft.com/tutorials/tutorial_grass_edges.php).
Title: Re: Problem with using Forest Pro for lawn
Post by: Rokas on August 04, 2014, 05:04:30 PM

I have a couple of ideas to solve this issue, we will work on them.  ;)

By now, there is not a simple solution. You would create a separate area for the edge, selecting a specific spline and smaller objects (using the "Areas->Select models" feature).

Any news on this?
It`s a bit tedious to configure grass every time. Too bad prepared Forest cant be saved to custom library.
Title: Re: Problem with using Forest Pro for lawn
Post by: yuv on August 04, 2014, 08:02:39 PM

I have a couple of ideas to solve this issue, we will work on them.  ;)

By now, there is not a simple solution. You would create a separate area for the edge, selecting a specific spline and smaller objects (using the "Areas->Select models" feature).

Any news on this?
It`s a bit tedious to configure grass every time. Too bad prepared Forest cant be saved to custom library.

Since several versions ago, falloff feature works directly with surfaces, so this issue is already solved.

Regarding library, you can save a full configured Forest as a preset. The procedure is described here (http://docs.itoosoft.com/m/view-rendered-page.action?abstractPageId=10092565#Editingalibrary-Tocreateanewpreset).

Title: Re: Problem with using Forest Pro for lawn
Post by: Rokas on August 05, 2014, 10:05:56 AM

I have a couple of ideas to solve this issue, we will work on them.  ;)

By now, there is not a simple solution. You would create a separate area for the edge, selecting a specific spline and smaller objects (using the "Areas->Select models" feature).

Any news on this?
It`s a bit tedious to configure grass every time. Too bad prepared Forest cant be saved to custom library.

Since several versions ago, falloff feature works directly with surfaces, so this issue is already solved.

Regarding library, you can save a full configured Forest as a preset. The procedure is described here (http://docs.itoosoft.com/m/view-rendered-page.action?abstractPageId=10092565#Editingalibrary-Tocreateanewpreset).

How exactly It could be done?
(http://i.imgur.com/tzvZdVf.jpg)

For that I somehow have to duplicate surface area(how to do that). If i add additional splines- then it cant be "library preset"
(http://i.imgur.com/VoASNlS.jpg)
Title: Re: Problem with using Forest Pro for lawn
Post by: iToo on August 05, 2014, 10:44:10 AM
I'm sorry, you are right. I just realized in this case would be necessary to duplicate the Surfaces area, which is not supported.

Presets don't support multiple splines either. We tried that some time ago, but the procedure was causing weird results, specially when applying a style to an existing Forest object (which would have their own areas).
Title: Re: Problem with using Forest Pro for lawn
Post by: iToo on November 12, 2014, 01:51:03 PM
Any news on this?
It`s a bit tedious to configure grass every time. Too bad prepared Forest cant be saved to custom library.

We just released Forest 3.4.1 beta (http://forum.itoosoft.com/index.php?topic=2531.0), with a new Edge area mode that should solve this problem definitively.