I new it would be something dumb that I did. Thank you.
This leads me straight into another issue though. I want to use use one Forest to influence another ( creating clusters of objects of one type around individual objects of another type.) I know this can be done using Forest objects as areas to exclude distribution of another one, but this only seems to work in XY mode. It seems like I cannot have an XY surface that isn't flat and horizontal to the world axis, so how could I accomplish this sort of Forest interaction on a different shape? As an example, scattering rain or water drops on a cylinder, where I might use multiple Forest objects and want one to exclude the other, or guide the other for placement?
Is this not possible unless I am using a flat surface object?