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Author Topic: Proxy Library  (Read 1921 times)

arch3d

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Proxy Library
« on: December 08, 2018, 10:28:58 AM »
Hi,

Does library browser supports proxy objects? I would like to build own library based on proxy objects only - without keeping max files on disk.

Best
Michal

Rokas

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Re: Proxy Library
« Reply #1 on: December 10, 2018, 10:15:37 AM »
Hi. Thanks for question.

No. Library creation asks for Max File:


What is more,- proxies come without materials so managing them just adds more to scene complexity.
We recommend using XREFs in most of the situations.

And You can configure Library browser to create XREFs on the fly when creating Your scenes. Here is a guide how to do that for bundled assets.




Rokas

arch3d

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Re: Proxy Library
« Reply #2 on: December 10, 2018, 06:18:03 PM »
Hello ,
Thank you for answer. I used to use a lot of xfrefs before. Indeed its nice way to manage scene. Lately i am testing FP+GrowFx+Corona:)
So i would like to avoid rebuild model process.
Follow the tutorial: https://www.itoosoft.com/tutorials/animation-controls-for-stills?back=page%3D3%26tag%3Dfp - proxy is an option.
Reasigning materials is less painful than even simple scene with many variations.

Rokas

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Re: Proxy Library
« Reply #3 on: December 11, 2018, 08:21:17 AM »
So i would like to avoid rebuild model process.
If that is the only concern You can create multiple proxies, then re-import as mesh(Duplicate to mesh), assign material and continue with usual library creation steps.
Rokas

arch3d

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Re: Proxy Library
« Reply #4 on: December 11, 2018, 09:25:40 AM »
hehe, i just try this pipeline - I am not sure of my conserns:)
I think i can save some extra resources with proxies ( even if FP treats scattered objects as proxies )

Quote
You can create multiple proxies, then re-import as mesh(Duplicate to mesh), assign material and continue with usual library creation steps.

Sounds good but time consuming:(
Ill test it, thank you

arch3d

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Re: Proxy Library
« Reply #5 on: December 12, 2018, 05:24:05 AM »
Rokas

Thanks for a tip! I made more or less what you suggest

Here what i did:

I forgot that my assets can be load from single file :)
So i imported all proxies to one max file ( file is small - it contains no geometry ) and apply material to every object. Now i can create assets from this file ( standard procedure ) Each proxy can be add to library, has material and is animated :)

Rokas

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Re: Proxy Library
« Reply #6 on: December 12, 2018, 07:01:14 AM »
I am glad that works for You. Thanks for sharing Your workflow.
Rokas

arch3d

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Re: Proxy Library
« Reply #7 on: December 12, 2018, 08:54:53 AM »
No problem:)
I would like to have some taxonomy field to put link to eg. wikipedia. Rigth click --> "go to..." command  so i could lauch web page via library. Could be handy. Sure i can put it in description but every time i have to copy/paste link if i would like to check it.