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Author Topic: V-Ray 7 GPU, MultiMatte elements ignore Forest objects in include list.  (Read 1553 times)

Bobby Parker

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I use PSD Manager by Cebas, and since the newest Forest Pack Pro, the layer masks don't work on Forest Pro elements. I reached out to Cebas, and they pointed me to you guys. I see that this has already been reported. Any fix?
« Last Edit: Today at 02:06:42 PM by iToo »

iToo

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V-Ray 7 GPU, MultiMatte elements ignore Forest objects in include list.
« Reply #1 on: December 23, 2024, 01:07:00 PM »
Please, hold on. We are contacting with Cebas to check this issue.
« Last Edit: Today at 02:07:07 PM by iToo »
Carlos Quintero
iToo Software

Bobby Parker

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Re: PSD Manager and Layer Masks
« Reply #2 on: December 24, 2024, 03:19:34 AM »
Thank you!

Bobby Parker

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Re: PSD Manager and Layer Masks
« Reply #3 on: January 18, 2025, 12:47:49 AM »
Any news on this? It causes significant issues in my workflow.

iToo

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Re: PSD Manager and Layer Masks
« Reply #4 on: January 18, 2025, 08:46:28 AM »
According to our last messages, problem happens only with V-Ray 7 GPU, so it seems some change in V-Ray.
I suggested them to contact directly with Chaos, because we cannot fix from our side.

I just wrote to the Cebas team again.
Carlos Quintero
iToo Software

RM2551

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Re: PSD Manager and Layer Masks
« Reply #5 on: Today at 02:02:22 PM »
To clarify. In V-Ray 7 GPU MultiMatte render elements will not show Forest objects, if they are part of the include/exclude list of the element.
This is not a psd-manager issue. There is no involvement of psd-manager itself, other then that it can export this V-ray produced image data.

If possible please change title so others find it: V-Ray 7 GPU, MultiMatte elements ignore Forest objects in include list.

Workaround 1: assign an Object-ID to Forest objects and enter ID in MultiMatte
Workaround 2: use V-Ray 7 CPU or V-Ray 6 CPU/GPU to render

Status: Bug has been reported in detail to Chaos with sample scene, screenshots, affected versions etc.

Daniel Schmidt - psd-manager Developer