Just for rendering purposes, there's no need to acquire an additional license(s) as our plug-in can be widely used for rendering purposes on render farms as network rendering nodes don't use any type of license. This is required only to edit
scenes on interactive 3ds max sessions.
Users are allowed to install our software in the "Render slave node
" on as many render nodes as wanted
With a license (workstation) - you can work in "interactive" mode (create, edit, render) x without a license (render slave) - you can work in "non-interactive" mode (rendering assigned by service - backburner, distributed rendering or batch rendering - this service needs to be launched on a computer with license).
If you don't want to take care of any network rendering settings, batch rendering could be also a good option for you - just prepare the batch file
and render it in "non-interactive" mode.
I hope that helps.