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Author Topic: Random distribution  (Read 534 times)

Lupaz

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Random distribution
« on: October 21, 2021, 08:23:13 PM »
Hello,

I use Forest Pack 6.

One thing that I really don't like about Forest Pack is that it seems to distribute objects in a grid pattern. This is mostly visible when it's in full mode.

In order to randomize the position, the solution is to use transforms. But this isn't really randomizing the position. It's basically moving each object based on their location on the grid.

Are there plans to improve this in the future?

AFAIK, corona scatter does this much better for example. The distribution is truly random.

Thanks.

iToo

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Re: Random distribution
« Reply #1 on: October 22, 2021, 08:58:16 AM »
Hi,

No, sorry. There are not plans to change it.

Forest core is based in a pattern distribution, and there are tons of functions which depend of this.
From the multithread scattering process (which uses the pattern rows), to Camera clipping, etc. To change it, we basically should rewrite the core from scratch.

Although Forest includes other distribution modes (Reference, Path, etc), these are very different from the 'Image' mode. A new 'Random' mode would be too similar to 'Image'.
« Last Edit: October 22, 2021, 09:43:17 AM by iToo »
Carlos Quintero
iToo Software