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why forest is squashing geometry?
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Topic: why forest is squashing geometry? (Read 3454 times)
lukx
Full Member
Posts: 167
why forest is squashing geometry?
«
on:
January 26, 2018, 09:33:51 AM »
Why forestpack is squashing geometry?
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Michal Karmazín
iToo Software
Hero Member
Posts: 2483
Re: why forest is squashing geometry?
«
Reply #1 on:
January 26, 2018, 03:34:24 PM »
Hi,
When using "scaled surface(s)" (like on your "Box002" object (207.064 %)) Forest will inherit this scale (and that's not always desirable). In these cases, we usually suggest applying the
Reset XForm
utility over that surface to reset its local coordinates & scale. This will require recreating Forest objects (or apply the
Reset XForm
modifier too, delete it and
Update surfaces data
) to get the right scale. Attaching screen-shots. Hope that helps.
Best regadrs,
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amitgedia
Full Member
Posts: 153
Re: why forest is squashing geometry?
«
Reply #2 on:
January 28, 2018, 05:04:03 PM »
Hi,
this happened to me once too and i think Paul suggested the same thing of resetting the xform and it worked so i hope this helps you too mate...
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FC1888
Full Member
Posts: 158
Re: why forest is squashing geometry?
«
Reply #3 on:
January 29, 2018, 12:05:23 AM »
No geometry, should be scaled, unless you do so, in sub-object mode. If you just have to do it, you should ALWAYS use reset xform, to correct the problems it will most definitely cause later down the line.
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